New F1 game announced including new features such as classic cars and ‘Championships’ game mode
Innovation
Posted By: Editor   |  17 May 2017   |  6:38 pm GMT  |  37 comments

Codemasters has announced F1 2017, the Official Formula 1 game, will be released in August and classic machines will be included along with a new ‘Championships’ game mode.

The 12 legendary F1 cars include the Williams FW14B in which Nigel Mansell won the 1992 Championship and the Ferrari F2002 made famous by Michael Schumacher.

The last Official F1 game to include classic machines was the 2013 iteration. This is the first game to be released under the new Liberty Media ownership.

The dominant 1988 McLaren MP4/4 will be a paid add-on or a pre-order bonus for those who want to drive Ayrton Senna’s championship-winning car early.

The classic cars will be available to race in Career Mode, while a new addition, ‘Championships’, is set to make a debut – the details yet to be specified by Codemasters.

The developer also promises a deeper career, multiplayer enhancements and a release on August 25 for PlayStation 4, Xbox One, and PC.

“After an extremely successful year with the highly acclaimed F1 2016, we are delighted to be announcing F1 2017 and re-introducing classic F1 cars back to the series.

“Classics were incredibly well received when we included them in F1 2013, and in F1 2017 they are back and better than ever.

“With so many great cars to choose from, it was hard to decide on the final twelve, but we are delighted with our selection of some of the most successful and iconic fan favourites from the past 30 year,” said Paul Jeal, Game Director at Codemasters.

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37 comments

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1

That Ferrari at the top of the page looks great!

2

Oh baby, it does!
Do you know the engine inside?
Vee Ten Baby! YEAH!

P.S. No F2004 included? It owns tons of fastest lap records.

3
Ricciardo Aficionado

Turn it up loud Sebee. Headphones or surround sound? Force feedback wheel and pedals or thumbsticks? (er keyboard?)

4

Not for too much longer after the evidence so far from this season's first 5 races you dinosaur!!!!

6

Keep on waiting Dave
OZ was two point five seconds
Slower than F2004 mark

https://en.wikipedia.org/wiki/2017_Australian_Grand_Prix

7

Serious gamers stay away from production-line games like this. I want a proper F1 game with serious physics.

8
Ricciardo Aficionado

Keyboard too?

9
Stephen Taylor

How about no.

10

The market for people such as yourself is rather quite small, in comparison to those who would enjoy an arcadey-racer such as this series. Production costs are simply too high to cater to such a small population. The hope lies with modders, but you're always going to lag behind a few years in comparison to current video game technology.

11

In financial terms the sim market is enormous, but notoriously hard to break into. Things like iRacing, Assetto Corsa and Project CARS have sales (or a subscription base in iRacing's case) that any F1 game in the last decade would could have only dreamed of. But they operate differently, they get continuous updates and additional content aimed at generating a steady flow of income over a long time period (years). Licensed games like this aim solely for opening month sales, they usually get unceremoniously abandoned once the 'release window' has passed.
.
At the more user friendly end of the spectrum I don't expect this to compete with Gran Turismo and Forza, the halcyon days of F1-97 being the best selling racing game in the world are long gone.

12

Dam straight. Any serious fans - keep away from this one. The draw card is having a career mode - Yay, never seen that on a game - only every F1, rally or racing game ever.

I wonder if they will just change the car logos but keep everything else the same? They did that in 07-09ish, where even though some of the tracks had changed the cars still wanted to go around the old track layout and would just turn onto the grass and crash into the wall - all you had to do to win that race was finish. Bugger cant remember what track that was. Funny to watch, but symptomatic of the desire to just pump them out each year and make lots of money but not caring about making a good game.

13

Codemasters didn't make F1 games until 2010

14
Ricciardo Aficionado

That's a hilarious glitch!

15
Matthew Carter-Clout

And turbos blowing up ?!

16

Which games do you suggest then?

17

Maybe Geoff Crammond could make a comeback. His F1 games were great. They had driver aids to make them more like an arcade game, but serious players could turn them off. You could choose to do races of just a few laps or do the whole weekend with practice sessions, qually and full race distance.

18

Many of the teams use RFactor Pro in their simulators. RFactor 2 is the nearest equivalent and it has the best physics of any racing sim. If classic cars are your thing there is a brilliant F1 1975 mod available for free.

19

Have you played Project Cars and Assetto Corsa. The Pc versions? Physics are great.

20

Code master
Didn't they do that with F1 2013 Classic Edition also.
1980s 10 iconic drivers / 5 legendary cars
1990s 7 iconic drivers / 6 legendary cars
Plus classic circuits including Brands Hatch Imola Circuito De Jerez.
So I assume this will be a step forward or backward in time.

21

This game has been improving but is really lacking in a few places that to me, are unacceptable. No two player capability unless online is a miss. No more KERS button is another miss and the hospitality area (pre-race) is beyond lame. "Open laptop, close laptop". The "look around" feature is useless. In 2017, you should be able to manoeuvre your driver around. Show us the trailers, let the driver walk down the pits.

22

I agree with much of what you said, but need to point out that the KERS button died out at the end of the V8 era. So I'm glad there's not KERS button as it's not in the real thing... Kinda like no missiles to shoot at red, silver and blue cars.

23

What a sensational Ferrari that was. Schumacher drove the wheels off it winning the Championship in mid July! Even Barrichello looked good in it.

24
theRoswellite

Would love to see a really "classic" group of cars, say something from...1957, with the tracks to match. ....I'd pay some serious money to be able to drive the Nurburgring in Fangio's Maserati.......dreaming an old guys dream......

25

You can do that in Assetto Corsa

26

Get pCARS. Has Nordschlief, Ruen Les Essart, classic Hockenheim, classic Silverstone, as well as dozens of other tracks (and not every one is FIA grade 1). The game also has a number of old Lotus F1 cars - from Cosworth power to Renault Turbo madness.

27

There used to be a game called Grand Prix Legends which mimicked the 1967 Formula One season, with all of the cars and drivers of the period, as well as the old circuits, such as the original Spa and the full length Nurburgring Nordscliffe. Cars included Lotus, BRM, Eagle, Ferrari, Honda (called a Matsumi - guess problems with licence), and many others. The most realistic GP game I have ever played.

28

GPL just released a 1955 mod btw.

29

Think that the classic cars are a good addition by Codemasters. Now I'm obviously not a serious gamer like Bjornar above however I do buy this game every year and find the improvements that the next gen consoles have brought to the series welcome.

30

I thoroughly enjoyed playing F12016 (I still am actually). Definitely looking forward to this!!

31

I remember a time when young men could hardly wait to get a driver's license. Now that guy is too busy riding his skateboard to have interest in a car. Let alone a race car. Maybe a video game is a way to reach that generation?
- Curmudgeon

32

I've bought almost every dedicated F1 title for PC since Grand Prix Unlimited.

Codemasters have done an average job at recreating my favourite sport, but over the years they simply assume you'll not notice small issues like driving on the grass barely affects your speed and that on a drying track the is such a thing as a dry line that forms over the course of laps... something the legendary Grand Prix series could master in the 90s.

Then there was the disaster that is F1 2015! Cars driving around tracks with no wheels, cars hitting invisible walls, put stops that can take laps cause the team would refuse to service your car... And the list goes on.

If anyone is crazy enough to pre-order this despite their usual promises, I'll buy popcorn and sit and watch the official Codemasters forum explode... Again!

33

Well...

At least it'll have one Honda McLaren that goes fast...thats a plus. Haven't had fun with one of these since F12012, so hopefull this is a return to form for the series.

It's quite hard to get a game out like this that is up to date and in a timely manner, due to all the licensing restrictions and development times....plus its hard to keep update it with all the things that flow on. Codies do their best, and at least we have a game for our sport.

34

I actually emailled Codemasters as soon as I saw this news to try find out if the game will be in PSVR this time. They knocked back the idea last time. With the new Gran Turismo in VR and Driveclub too, surely its time they got onto that. And by the way, I bought myself the PS VR a couple of months ago, if youve not tried it, then try it, please! F1 would be fantastic in this. Great comment to suggest having the driver able to walk around and down the pit lane, absolutely. There was a game years ago where you were questioned in an interview and the answers you gave affected your reputation. Thatd be good.

Finally, be great if they brought Toca race driver back. Remember that? The BTCC. Fantastic.

35

I loved the TOCA games massively but with PCARS out you can pretty much race the TOCA series unofficially so really there's no need for a separate game.

I would like to see a few more touring cars in the game though.

36

That was F1 2010 where you had to answer the questions.

37

Ah cool. I couldnt remember! Just when you see properly deep games like GTA5 or Uncharted, you would expect something more than the motorhome. Surely.!

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